Tuesday, September 4, 2018

Late August down the club, more 40K, Mordheim, Kings of War and my little Infinity table.

'Twas a good turn up at the end of August for the club night and though a few had the remnants of a flu like cold most brought out their toys and chucked a few dice. I did not, the dreaded lurgy got me and my energy was to low. But sitting in on a game of 40K made me appreciate that the games has some very good strong points to it now. I love the whole object element and the use of tactical objective cards. Reminds me a lot of another Sci-Fi game that uses less minis. 40K does seem to play fast and furious and some elements looked very different from the versions I have played and loved but I will be giving it a go sometime soon. So on with the show.

Mordheim board, I think two games happened sequentially.

I have no idea who built it but this Tavern, gatehouse looks the part, just a little undamaged for the ruins of the once great city of Mordheim.

40K, loved the mat for this game evokes a real sense of impending doom.

Nice Buildings too, must ask who makes them.

OK so this was a bit of inspiration for a fellow gamer. Gold airbrushed on, (or silver for the middle miniature), Minitaire Ghost tint magenta again airbrushed and here is the real bonus, a gold sharpie pen to redo the gold outlining of all the armour panels. Clever, and idea stolen. Really like the red too.

40K game I watched, nasty Chaos Tzeench vs nastier Tyrannids. Close combat is huge now and rather brutal. the nids seem to go down in droves and had very little left but the objectives and tactical objective cards gathered throughout the match meant that the nids won.

Once upon a time I would never leave so many expensive models in an enclosed space like this but the game plays differently now.

Tau vs Tau Civil War!!!!!!!!11

Chaos tainted Primarch taking a hit or 13.

KOW

Battle of the beasts in the Kings of War match, treeman alas was turned to kindling.

The look of despondence as you realise that 30+ Tau face you with shotguns and they work very differently now for the Tau!

Khorne demons

My little board for Infinity. This was played at home with a great friend that popped over. Infinity looks so good when the board has lots of buildings even if most of mine are the paper/card ones from all the different sets.
Looking forward to next club night but not sure what to play should I go for a game of 40K, continue with Mordheim and progress my warband or bring out the Infinity toys again. Who knows.

Wednesday, August 15, 2018

August Club night Mordheim, Kill Team and Kings of War, what a nice mix of games.

Our usual crowd of 40K gamers and Barry's Wings of Glory game did not make a show tonight. But Games Workshop was still represented with the new version of Kill Team making its debut and the old favourite that has been given the breath of life. Unfortunately the images for these are only at the beginning of the games as I was all consumed with my Kings of War game to take later shots.
Kill Team re imagined

One of the kill teams in the process of building I guess. Always liked this version of Games Workshops skirmish games. I still have some fancy Cadians from when the Kill Team rules were in White Dwarf.

Mordheim board complete with donated Jungle houses..............hmmm, Wyrdstone again

The BLU TAK GANG, the most heinous of all Orcish gangs found in the destroyed city.

Brand New Ostlanders that have seen a ghost....or a can of primer at least. These are built from the bitz box, from Fireforge bodies and old GW/Citadel arms, heads and weapons. 


The Kings of War games was a nice 4 X 1500point battle royal. With the Abyssal Dwarfs and Undead allying against Dwarf and Forces of Nature. I have to admit to liking some of the new Forces of Nature models by Mantic. The joy of Kings of War is the ability to sneak all sorts of models into your forces. See if you can name the DnD monster prominent in white in a couple of the images.

Forces of Nature (Boo Hiss)

3000 points a side

More forces of nature with dwarfs.

Skeletons and nasty Centaurs that are known as....?

Right hand side of the Forces of death and destruction

After a couple of turns the damage is mounting up.

My favourite moment of the battle when the Werewolf horde moves over the rocky ground and eats a unit of dwarfs due to hitting it in the flank. Double the attacks!

Soul Reaver Cavalry this unit hits so hard.

Vampire at the back with a heal spell to take a bit of the damage from the cavalry. They can run away easily enough when the damage builds up.

Notice the DnD beasty yet?

Wednesday, August 8, 2018

Too long between post, just a club image round up for June and July

Well it seems I am letting the club down a little on updating our comings and goings. So to prove that we have been busy here are some images of people and their toy soldiers in all sorts of scales, sizes and abilities to fly.............or not.
2 X 40K games in June

Some great buildings that smack of Stalingrad

Not Russians but Space Wolves................

Pop the balloon

Actually caught on fire, hydrogen?

Mordheim....an old classic

July and 40K

Grey nasties hiding in buildings again

wings of glory WW11

Chaos demons

WWI and your turn to name the game.

A Mordheim campaign begins.

second of three tables

I used my Ghost Archipelago minis as my warband

Some success tonight but not enough heros to gain much in the way of experience and Wyrdstone


I now hope that the Mordheim efforts may lead to Frostgrave shenanigans but if not the GW just might re release this one too.

Thursday, May 24, 2018

Infinity Season 9 Hunting Party

It was a quiet night last Tuesday at the club. The oncoming cold, people ill or with new members of their family or stuck at work on the night shift. What ever the reason we were down to a mere 5 people and one was only visiting anyway.

Even so the four of us gaming has a great night. Alas I was all consumed in my game of Infinity and forgot to take photos of the Kings of War game, sorry chaps!

This years scenario book put out by Corvus Belli is known as Season 9 and has a great scenario called Hunting Party. It was very different from the average shoot and grab style scenarios where whittling away the enemy and engaging with the objectives it the way of the game, a balance between the two will be help you attain victory. Hunting Party is about a couple of objective grabs but then you need to capture your opponents specialists and leaders.

I took a pretty shooty Yu Jing force my opponent the same but using Combined army and we had at it. It was a ripper, with the final turn and 3 final orders for the Combined Army with a chance to remove both of the points I had gained but putting at risk his leader, that if lost would give me the game. First order not quite to plan but still not a disaster, second order and the dice fell my opponents way and I chewed on my finger nails. Last order and the dice were mine..............Combined Army lieutenant captured and the victory for Yu Jing.

Happy gaming one and all.

I do look forward to seeing Barry Back in the fold with his foot out of the moon boot of healing.

Play is coming to a head, my teapot is actually a hacker unit in Thermo optical camouflage.

Combined Army Leader leaps the barriers lands in the middle of my troops and stops my hacker in his tracks but my leader off screen shoots a stun weapon and the game in mine.

Tuesday, April 17, 2018

40K and Conan what a nice mix for a club night.

As the heading suggests games night was all about 40K and the Conan board game.

The new version of 40K seems to have really brought many back to the fold which is rather nice. I still have to give the new rules a run as I can see some nice benefits. But seeing as 4th and 5th editions were my last real foray I am sure that the new rules will seem more, well, New than old 40K this of course is no negative it is just another game that I will have to learn.

Club nights have had a few turn up and thus 2 tables of 40k and 5 of us playing Conan. The kickstarter we missed out on but one lucky club member bought the whole kit and caboodle (main boxed game and a swag of other sets) at a second hand stall for the princely sum of $120.00 Australian, I am sure that this is 50% of what it would cost. We had a go and like what happened in Heroquest all those years ago our rampant adventuring types went off on their own and only came back together as a team in turn 4 of 8 turns. Thus we lost to the gamesmaster. But we don't care as it was a blast. Nice minis too. I bought into the Conan RPG and am looking at a cross over but we will have to wait and see.

Space Wolves vs Necrons,  I still have a soft spot for the Necrons and gee some of the new models are very atmospheric.

When they turn up behind you and you are facing the wrong direction it is down hill from there.

Once upon a time this was asking for a template, alas no templates anymore, this will take some getting used to.

Orks vs Korne Orks lost and it looked like a good game.

Cool ork bomba that was purchased from the UK, love how the Orks still have the most unlikely of machinery of war.

Game about to begin, with Picts and Giant snakes about to leap out and snot us.


Next night is Tuesday the 24th see you all there.

Saturday, April 7, 2018

It is now April, oh dear I am not really following up on the club now am I?

Life as they say gets in the way of playing, or in my case blogging on behalf of the club. Yet at last I am to attempt a small update. We have had a few good nights and the odd quieter one. 40k is undergoing a real resurgence. The guys are pulling out all stops to keep the minis coming and there are some great little battles that keep happening. The game seems to work well for all 1000-2000 point games which is nice. I am still a little miffed that the Dark Angels book came out so soon after Index Imperium 1 I still have not even used this $40.00 tome of delight. Can't justify the purchase of the next one yet.

X-wing has been the game of choice for the last couple of nights and I had the chance to try out the 8 rookie tie fighters for 100 points combo. Well not really a combo but it plays well as 2 squads of 4 tie fighters. I use micromachine Ties from a few years back as these are the ones I used at school with the kids and I just do not have 8 real tie fighters. I am pleased to say that 8 Tie Fighters has been successful in two games. Woot. I seem to not win often with the Empire unless with other more talented Imperial players but this time success!

40K Nids vs Guard and Others

Ghost vs 8 ties (Ghost ended up ghosted)

 Slave 1 vs 7 Ties, yes ghost actually got 1 (Slave 1 yes you guessed it) 

Starting to even up a little now but the Scum and Villainy failed to impress the powers of the Empire.
A rather small project i have been working on.

6mm WWII on a Pin Board.