We did not use any of the more interesting aspects of the characterisation of individual miniatures but this will happen in time. So 5 miniatures a side including one leader model that was a little better than the troopers. You need lots of terrain set up about 12 inches in and off we go. It is an IGO-UGO game but with a lot of reactivity to the non mover as it were.
The first game was a more carefully considered dance around the table as fire positions were manoeuvred to and after around an hour and a half one side was 3 miniatures down and game over. The two lads really like it (great as far as I am concerned). So images?
Game 1 Pan-Oceania on the right Nomads on the left
I want my figure to go that way
Ready to sweep fire around the corners of the containers
Eye Candy how to paint book to "convince" the lads of the beauty of the game
Close to the end, Infinity is rather brutal a reaction shot by the enemy and one critical later and all that armour is useless.
Father Knight huge sword, big gun, lots of armour and hides most of the game, "keeping him in reserve"........ Victory to Pan-O
Game 2 new opponent on the Nomads team (red minis) Pan-O same lad running the blue guys.
Clever use of terrain, run up the stairs, then move into the corner.
This time the Nomads won convincingly in around 30 minutes.
I really like this game fast, characterful, nice toys and games play out fairly quickly.
Other games for the night.
40K Tyranid Civil War
Necron vs Black Templars
The Roleplay lads, Pathfinder character progression and purchase of goodies.
Always a rule to look up, always.
Boneswords rock, well chop actually.
Needless to say the big lad did not win.
Like I said always a rule to look up, always.