Wednesday, October 12, 2016

October 2016 Down at the club

Well a relatively quiet night as the older school students are busy studying for their big HSC exams in NSW. Thus exams take priority than playing with toy soldiers...............? Hmmm not the sort of priority that will lead to fun games, but it may lead to jobs and University and, well, life beyond games.

Never the less two games occurred

Infinity and Wings of Glory

Sadly some turned up late and could not be accommodated into the Infinity game but WOG filled up fast.

I am keen to see an Infinity Slow grow at the club, just have to work out how  best to do it for the benefit of the group.

On with pic show

Infinity Nomads Vs Yu Jing. the orange counters are objectives

One club member said "this was the nicest board he had seen" at the club ever. (not even finished painting it, well done Brendan)

Different angle

Nomads sneaking up the board flank taking objectives.

New WOG plane, very nice.

shoot the bomber or bomb the city

Close to the end of the game, but too close to call, not many die in this game

I could not capture this objective it was too well guarded

heavy infantry: Brendan's whole force was built and painted in a week, talk about motivation.

Zoe (with bag of explosives) took four orders to move and shoot the guard from the objective. I was down to 1 order to take the objective on the last turn and needed a role of 14 or less or I would lose. Woot success but this was the closest game we have had in at least 3 months.

Chimera chewed up by nasty heavy infantry it should have been the other way around but you know how the dice fall.

All in all a good night even if numbers were down. Now how do I convince the others to join a slow grow league?

Thursday, September 29, 2016

September Happenings at the club

Life has been rather busy for me of late and blogging has had to take a back seat but here are the latest images from last Tuesdays club night.
Saga 4 way or really just two versus two, an unlikely alliance of Irish and Byzantines against the vicious Vikings 4 points per player

Byzantine General showing the usual ability to bribe his way to victory!!!!

First game for my ally but he picked up game very fast and played well in the actual game. First game for the Irish commander too.

See the nice wee farm? Well unbeknownst to me a horde of invisible Irish spear chucking nasties lurked behind the hedge.

Wonderful all female Byzantines, most of the minis are from Eureka miniatures in Victoria Australia. Sadly I forgot to take any more photos of the game. But alas it is all for the best as the Vikings were well and truly trounced. Well played to the Irish and Byzantines. Saddest moment..... berserkers hit by 4  Byzantine hearthguard. They throw a mere 8 dice and due to the battle board I had 16 dice. Nice. Well you would think so. End result glass canon is no more and the Byzantines escape with a figure remaining and they run away.

Barry's usual Wings of Glory with a huge crowd. There was more yelling and laughter than I had heard in a long time coming from this game. At one stage a Conga line of 5 planes were flying.

End result a win to the Germans this time. After the game most of the lads and lasses moved onto a horror board game. Great to get two games in in one night.
Teaching, year advisor and family has slowed any progress on my painting queue. I have a small 2 box medieval Swiss commission that is underway but here is something I have been working on as well.

Infinity Nomads

Blue and white bases were complete oh 2 years ago........ the rest has been awaiting love for a while.

Grey bases painted by someone else. Second hand stall around 2 years ago as well. I was going to strip them and repaint but realised that the person that had painted them had done a rather nice job. So the paint stayed and the minis join the force. I will have around 50 Nomads shortly but only 20 or so will have been painted by me. Oh well more time to complete the Swiss commission.

Wednesday, August 17, 2016

Kings of War fantasy style this time

Well it had to happen, the old fantasy minis had to make it onto the table. Even though we have talked about playing Warhammer 8th most of the club has lost heart and well to be honest new games have captured our imagination. Thus KOW fantasy has at last made it to the club in the 2nd edition form. Also one of the regulars with a now defunct tomb kings army is about to bring the out of the sand again as well. Oh and another one is buying into dwarves. Mantic should be happy.

Some sort of Slasher flick board game, looked cool actually

Kings of War with Kingdoms of Men vs nasty Chaos horde things with HUGE units of beastmen, 200 points a side.

Barry pointing out the delicate art of flying in the skys above London, all he needs is a pipe.

Yep Horde of marauders or beastmen as it were and flank protected by regiments of warriors

My gallant knights looking into the horror that could be.

Looks good doesn't it?
After charging the huge horde and using a big chunk of my army I came to realise that you can get rid of the bigger units but you have to hit them with two units at least. I still lost one of the knight units  in this combat.
Nasty winged demon mounted general about to eat bowmen or catapult or both!!!
Hold up the warriors with spear and charge in the knights. This will hurt.
At the end of the game the Chaos force had lost but with the generals and wizards still on the table and most of my units with decent damage another turn or two and the Chaos may have made a come back. 

Kings of War is a fast and furious game and to be honest a lot of fun. Tactical depth is there even if there are not a lot of rules and as a club game it does seem to play well in a couple of hours for around 2000 points. Plus Mantic games is about to release some historical rules based on the same system. Looking forward to this. Mind you Neldoreth's historical supplements are very good.

Monday, July 25, 2016

Kings of War: is it possible to use a fantasy combat game with historical armies?

The Punic Wars trial run 1
I have wanted to game the Punic Wars for a long time and a few years back stupidly sold my 15mm armies as no one locally was all that keen on the smaller scale historical miniatures I preferred to play with.

28mm was out of the question initially as I had to buy, build, paint and base 2 whole armies. I just did not have the cash or time. Well skip a couple of years and some astute purchases (some not so astute) and a couple of school holidays to knock over the bulk of the painting and lo and behold I am the proud owner of a small Republican Roman Army and its counterpart a small Carthaginian army in 28mm. 

Carthaginian Right Wing

Carthaginian Centre and Left Wing

Republican Romans

Would anyone at the club want to give it a go? Hmmm the rules, what to use? With the demise of Warhammer Fantasy I felt that the Historical version, WAB, was not going to work. Many rules like Impetus (have not played this one yet myself) and FOG are just a little hard to introduce to club members on a normal games night. But we have discussed swapping the Warhammer armies over to Kings of War (KOW). Thus a plan hatched. Could I get 2 equal points armies up and get someone into it?
The Hours Of Wolves website by Neldoreth (see link on the side of this blog) has some great historical army lists for utilising KOW rules with historical armies. He has even kindly updated them to the 2nd edition of KOW. A Punic War list exists. You can of course use the KOW army lists as they are and build two forces using the Kingdoms of Men lists but I really like what Neldoreth has done with the “special rules”.  These additions lend a more historical feel to the forces than the original Kings of War rules allow.

So on with the game. I was just going to turn up with two matched forces and hope one of the regulars would see shiny new toys set up on a table and say “Gee that looks fun, can I have a game?”
A little over a thousand points a side, which is small by Kings of War standard but it should still give us an hour long game or so, I hoped.

Ready to roll

Que images of elephants and triarii and cavalry and spearmen marching to certain victory or doom which ever your prefer.

First couple of turns sees the forces move rapidly towards one another with march moves of anywhere between 10 inches and 18 inches. My, light horse move fast!

Elephants and Cavalry attempt to outflank the Romans

Roman Ally troops intercept the elephant and the Triarii turn to face the cavalry

Carthaginian left flank sees the Celtic allies heading through bad terrain to attack the Roman Hastati and Principes

Italian Allies take a pasting from the elephant but not before dishing out a couple of wounds in return

Centre combat, Spanish allies and Lights move in on the Numidian Light horse of the Romans

Roman general faces off alone against the veteran spear men. This is a nice heroic quirk of the KOW rules even if not very historical

Grinding combat of warband and spear men

Centre combat goes badly for the Romans

Ouch, flank attack by an elephant has got to hurt

Shortly after this a lone Numidian Light horse hits the veterans in the rear and "pop" no more spear

By now the Carthaginians have the best of the Romans but they have still been hit hard
The final combats between the heroes of the ancient world, Carthage is victorious this time.
Overall my opponent and I gamed for an hour and a half. With only 3 other KOW games under my belt I was no great expert but it all felt rather fun. To the purest there are elements of the system that may not suit, like the heroes actually being able to take on a unit on their own. The movement seems more flexible than what I feel ancient armies could move like. Yet  it was a lot of fun and was the first time for these minis to see service at the games club. Will I use the system again, definitely and I will give the historical armies another run too, as well as a few fantasy battles. But the paint brush calls. At least another 500 points per side I am after. Lets hope that another two years does not pass until they see the table again.

Thursday, June 30, 2016

Tuesday Night at the Club

Well the timing was a bit better this time and everyone remembered what the date was! So we had a good turn up. Lots of lads playing Magic the Gathering the card game, plenty playing the obligatory Wings Of Glory using Barry's big Strakken, a fine 40K game with Nids vs Marines and I got to play Infinity for the first time in probably 3 months...........

Show time
MTG lads


Really close game and could not tell you who won but then that's what a close game is all about.

WW1 Wings Of Glory

How many pilots, 6 yep you can fly this many on one table and have a great game.

Strakken down but she still hit the target German High Command was very happy, the pilot much less so.

So many planes on fire

More of them on fire

Infinity table with soooo much terrain. 10 miniatures aside they said, cheap game they said, oh but you need around a millions dollars in terrain, nobody said that!!

Giving away the secrets prior to deployment

Scariest moment in the game. The large Mecha thing is my TAG, it has become possessed by the other side's hacker and is now torching my Lieutenant. It took me almost all of my orders in the second turn to get control of the TAG back.

As you can see I now have a wounded leader. I ended up winning but for a bit then I was very very concerned.

Infinity is often fast enough to have another game and thus my opponent was happy to accept another players thrown down gauntlet.

Nomads on the roof, Ninjas hiding and chucking smoke.

The board is really getting there just a lick of paint in the right area, and the rest of the terrain is fantastic.

If you eve need minis painted to a high standard drop us a line on this blog and I can put you in touch with our clubs premier painter who does such an excellent job for all of us and others located in Canberra and across the state. Prices are great too.